John Byrne
  • About
    • Animation CV
    • Architecture CV
  • Production Design/Layout
  • Storyboard
    • Donkey Xote Storyboard 1
    • Donkey Xote Storyboard 2
    • All Dogs 2 Storyboard 1
    • All Dogs 2 Storyboard 2
    • Duck Ugly Storyboard 1
    • Duck Ugly Storyboard 2
    • Duck Ugly Storyboard 3
    • Duck Ugly Storyboards
    • Duck Ugly Storyboard 4
    • Peter Rabbit Storyboard Revisions
    • Bob the Builder Storyboard Revisions
    • Bubblebath Bay Storyboard
    • Asterix Storyboard
    • La La Loopsie Storyboard 1
    • Walt Disney Tarzan Workbook
    • Don Bluth American Tail Storyboard test
    • Stinky & Dirty Storyboard Revisions
  • Modelling /Animation
  • Painting
  • Architecture
  • Squid Project
    • Documentary Proposal
    • Sighting Summary, Imagery & Photos
    • Full Sighting Account, Theory & Academic reaction
    • Proposed Expedition
    • Historic Flying Squid Sightings
    • Shipping Squid specimens
Curriculum Vitae

Work history in Animation

2014-2018: Brown Bag Films, Dublin
Role:         Senior 2D Artist/Designer of sets and props on Otis, Angela's Wishes, Chico Bon Bon, Bing Bunny and the Emmy 
                 nominated Stinky and Dirty show.          
                 Senior Storyboard Revisionist on season 1 of Stinky and Dirty.
                 Storyboard Revisionist on Bob the Builder & Emmy awarded series Peter Rabbit.

2013-2014: Telegael, Galway
Role:          Freelance Storyboard Artist on Bubblebath Bay.

2011- 2013: Boulder Media, Dublin
Role:         Layout and BG Artist on the Disney series Randy Cunningham the 9th Grade Ninja using Photoshop & Illusrator.
                 Storyboard artist on La La Loopsie.

2010:         Prima Linea, Angouleme.
Credit::     Layout Artist on the feature Zarafa.

2010:         Neomis Animation/Moonscoop,Paris.
Credit:      Layout Artist on Titeuf 3D using Photoshop.

2006-2009: OPW/RIAI Graduate Architect Training Scheme.

2005:         Scanline, Munich.
Role:         Set Design on CG animated feature Lissi und der Wilde Kaiser. Used Maya as a design tool to model sets.

2004-2005: Filmax Animation, Barcelona
Credit:      Storyboard Artist on the CG animated feature Donkey Xote.

2003-2004: Vanguard Animation, Ealing Studios, London.
Credit:      Production Designer on the Walt Disney released CG feature Valiant. Designed and built sets using Maya.

2003:         Hahn Film, Berlin.
Credit:      Layout Artist on the CG animated feature Happily N’ever After

2001-2003: Freelance Storyboard Artist and Production Designer.
Clients:     Neil Jordan, Irish International, Piranhabar.

2001:         A-Film, Copenhagen. Project: Layout & Storyboard Artist on the FairytalerTV series.

1998-2001: Terraglyph, Dublin and Scowling Wolf Sydney.
Credits:     Storyboard Artist on feature Duck Ugly, Layout Artist on the feature Help I'm a Fish!

1996-1998: Walt Disney Feature Animation, Burbank, California Credit: Journeyman Layout Artist on the animated feature Tarzan.     
                 Created key layouts and workbooks, this involved using the storyboard as the basis for layout design, posing, lighting and
                 camera moves. Used Alias|Wavefront to design, construct and animate props and to create camera moves for Deep-Canvas
                 sequences. Designed workbooks for the CG feature Dinosaur for a short period.

1995:         A-Film, Copenhagen.
Credit:       Pre-Production Designer of promo for the feature Help I'm a Fish!

1994-1995: MGM/Screen Animation, Dublin and Los Angeles.
Credits:     Storyboard and Journeyman Layout Artist, CG modeller on the feature All Dogs 2.

1993:         Screen Animation, Dublin.
Credit:      Computer Animator on the feature Pebble and the Penguin.

1988-1992: Sullivan Bluth Studios, Dublin.
Credits:    Journeyman Layout Artist on the features Thumbelina, Rockadoodle and A Troll in Central Park & All Dogs go to Heaven.
                Animator on A Troll in Central Park.

1985-1987: Emerald City Productions, Dublin.
Credit:      Character Designer, Layout and Storyboard Artist on Dickens’ TV series.

Qualification in Computer Animation:
                M.A. degree in 3D Computer Animation and Visualisation, Distinction, Bournemouth University, 1993.

Qualifications in Architecture:
               RIAI Part 3 Certificate in Professional Practice 2009.
               Bachelor of Architecture Degree, Honours, School of Architecture, University College Dublin, 1984.

CG skills: Adobe Photoshop, Illustrator, Maya, Autocad.

Languages: English, spoken French.

Interests: Sea kayaking, reading, travel.

e-mail: jk_byrne@hotmail.com

to return to main menu click here

Proudly powered by Weebly