John Byrne
  • Home
    • Animation CV
    • Architecture CV
  • Production Design/Layout
  • Storyboard
    • Donkey Xote Storyboard 1
    • Donkey Xote Storyboard 2
    • All Dogs 2 Storyboard 1
    • All Dogs 2 Storyboard 2
    • Duck Ugly Storyboard 1
    • Duck Ugly Storyboard 2
    • Duck Ugly Storyboard 3
    • Duck Ugly Storyboards
    • Duck Ugly Storyboard 4
    • Peter Rabbit Storyboard Revisions
    • Bob the Builder Storyboard Revisions
    • Bubblebath Bay Storyboard
    • Asterix Storyboard
    • La La Loopsie Storyboard 1
    • Walt Disney Tarzan Workbook
    • Don Bluth American Tail Storyboard test
    • Stinky & Dirty Storyboard Revisions
  • Architecture
  • Oil Painting
  • Flying Squid
    • Shipping Squid Specimens
    • Holding Pen

P R O D U C T I O N   D E S I G N   &   L A Y O U T   D E S I G N   F O R   F I L M   &   TV

Please scroll down, smaller panels are enlarged by clicking on them

Don Bluth animated features, Ireland.
Layout Artist, Animator and CG Artist

Picture

Thumbelina
Production design of the Mole's Lair.

Thumbelina, layout designs for CGI medieval Paris sequence

 
Picture

Rockadoodle. Layout of the Owl's Lair

 
Picture

Pre Production Design for Troll World, A Troll in Central Park

My design concept referenced Irish monastic beehive huts wrapped around stalagmites for this trogdolyte world.


Layouts, All Dogs go to Heaven

Picture

MGM, Los Angeles

 
Picture

All Dogs 2,  layout production designs

Journeyman layout artist, storyboard artist and CGI modeler & prop animator on MGM's All Dogs 2.

Picture

 A-Film, Copenhagen

Layout design for pilot of Help I'm a Fish, layout artist on the subsequent feature.
Picture

Help I'm a Fish, pilot by A-Film

Production Designs

A Film TV series.

Designs for the Fairytaler series and right, pilot design for Benjamin Blümchen series.
Picture

Terraglyph, Dublin
Layout and Storyboard Artist

Duck Ugly

Concept sketches for feature on which I was a storyboard artist.
Picture

Hahn Film, Berlin

Picture

Asterix Conquers America
layout and storyboard artist

Happily N'ever After

Sets for the CG feature
Picture

Scanline Animation, Munich
Set Designer

Lissi und der Wilde Kaiser

Set design for the CGI film.

Valiant
Production Designer on the Walt Disney realeased CG feature by Vanguard Animation

Valiant production designs above left and opposite, the modelers' completed props and characters.




Journeyman Layout Artist, Walt Disney Feature Animation's Tarzan

Designed key layouts and workbooks. For the workbook I created the rough layout and posing using the storysketch as a template. Designed lighting and determined CG 'Deep Canvas' elements.       
Used Alias|Wavefront
to design, construct and animate 3D props and environments and to create camera
moves. 
                 

Tarzan key layout design and opposite, a still from the film. © Disney

 

Tarzan key layout design and opposite, key layout poses


Picture

Tarzan pre-production design

Tarzan workbooks, stills © Disney

Designed the workbook using the storyartist's boards, top of each page, to create the layout, character poses, lighting and camera moves.
Above opposite, my workbook layout in which the ferns are CGI 'Deep Canvas' elements.

Walt Disney's Dinosaur

Transferred to Walt Disney's CGI feature Dinosaur for a short period, creating 2D Workbooks for several sequences of the film.

Workbooks for Dinosaur and CGW cover with the lemur pose as it appears in the film. © Disney/CGW

Prima Linea, Angouleme, France

Picture
Zarafa
Layout for the traditionally animated feature.

Emerald City Productions, Ireland
Layout Artist, Character Designer, Storyboard Artist

Charles Dickens Ghost Stories
Character designs and storyboard panels

Brown Bag Films

Stinky and Dirty Show Character Designs
© Brown Bag Films, series 2 of the show was nominated for four Emmy awards

Stinky and Dirty Show Set Designs
© Brown Bag Films

Stinky and Dirty Show Prop Designs
© Brown Bag Films

Angela's Wishes Set Design

© Brown Bag Films

Get Rolling with Otis Set Design

© Brown Bag Films
My Maya 2D/3D farm buildings and opposite as they were modelled/textured by the modelling department for the series.
My Maya 2D/3D model design and paintover and opposite my 2D Design drawover of the farmhouse.
Concept Design Test for Watership Down pitch
Picture
Picture
Please click on this text to view Storyboards
Please click on this text to return to the main menu
Proudly powered by Weebly